#ifndef _GameP_h_INCLUDED_
#define _GameP_h_INCLUDED_

#include "game.h"

#include "stagep.h"
#include "playerp.h"

typedef struct _Game {

  Disp disp;
  int width, height;

  int stage_number;

  Stage stage;
  Player player;

  _Stage _stage;   /* オブジェクトの本体 */
  _Player _player; /* オブジェクトの本体 */

} _Game;

#endif

/* End of File. */
